/* ============================================================================== This file was auto-generated! It contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once #include "../JuceLibraryCode/JuceHeader.h" #include "PluginProcessor.h" #include "LookAndFeel.h" //============================================================================== /** */ class LampshadeAudioProcessorEditor : public AudioProcessorEditor { public: LampshadeAudioProcessorEditor (LampshadeAudioProcessor&); ~LampshadeAudioProcessorEditor(); //============================================================================== void paint (Graphics&) override; void resized() override; private: // This reference is provided as a quick way for your editor to // access the processor object that created it. LampshadeAudioProcessor& processor; LampshadeLookAndFeel* gui = new LampshadeLookAndFeel(); int nlines; int lineThickness; Slider component; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LampshadeAudioProcessorEditor) };