calling filter code from wrDsp
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@@ -70,6 +70,8 @@ void LampshadeAudioProcessor::changeProgramName (int index, const String& newNam
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void LampshadeAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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void LampshadeAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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{
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myYin = Yin(sampleRate, samplesPerBlock);
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myYin = Yin(sampleRate, samplesPerBlock);
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aFilter = (filter_svf_t*)malloc(sizeof(filter_svf_t));
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svf_init(aFilter, 0, sampleRate);
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}
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}
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void LampshadeAudioProcessor::releaseResources()
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void LampshadeAudioProcessor::releaseResources()
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@@ -111,11 +113,13 @@ void LampshadeAudioProcessor::processBlock (AudioSampleBuffer& buffer, MidiBuffe
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static float myPitch;
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static float myPitch;
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if(pitch > 0) { myPitch = pitch; }
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if(pitch > 0) { myPitch = pitch; }
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svf_set_freq(aFilter, myPitch);
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float* channel1Data = buffer.getWritePointer (0);
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float* channel1Data = buffer.getWritePointer (0);
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float* channel2Data = buffer.getWritePointer (1);
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float* channel2Data = buffer.getWritePointer (1);
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for(int i=0; i < buffer.getNumSamples(); i++){
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for(int i=0; i < buffer.getNumSamples(); i++){
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incrementer += (myPitch / 4000);
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incrementer += (myPitch / 4000);
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channel1Data[i] = sin(incrementer) * 0.1;
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channel1Data[i] = svf_step(aFilter, channel1Data[i]);
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channel2Data[i] = channel1Data[i];
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channel2Data[i] = channel1Data[i];
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}
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}
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printf("%f\n",channel1Data[0]);
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printf("%f\n",channel1Data[0]);
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@@ -2,6 +2,10 @@
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "../JuceLibraryCode/JuceHeader.h"
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#include "Yin.h"
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#include "Yin.h"
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extern "C" {
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#include "../wrDsp/wrFilter.h"
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};
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class LampshadeAudioProcessor : public AudioProcessor
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class LampshadeAudioProcessor : public AudioProcessor
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{
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{
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@@ -39,4 +43,5 @@ public:
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private:
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private:
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LampshadeAudioProcessor)
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LampshadeAudioProcessor)
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Yin myYin;
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Yin myYin;
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filter_svf_t* aFilter;
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};
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};
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Binary file not shown.
BIN
test Project/Samples/Recorded/0002 3-Audio-1.wav.asd
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BIN
test Project/Samples/Recorded/0002 3-Audio-1.wav.asd
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BIN
test Project/Samples/Recorded/0002 3-Audio-1.wav.reapeaks
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test Project/Samples/Recorded/0002 3-Audio-1.wav.reapeaks
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0
test Project/Samples/Recorded/0003 3-Audio.wav
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0
test Project/Samples/Recorded/0003 3-Audio.wav
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26
test.RPP
26
test.RPP
@@ -1,4 +1,4 @@
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<REAPER_PROJECT 0.1 "5.40/OSX64" 1498532532
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<REAPER_PROJECT 0.1 "5.40/OSX64" 1498537701
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RIPPLE 0
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RIPPLE 0
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GROUPOVERRIDE 0 0 0
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GROUPOVERRIDE 0 0 0
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AUTOXFADE 1
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AUTOXFADE 1
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@@ -13,7 +13,7 @@
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TIMEMODE 1 5 -1 30 0
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TIMEMODE 1 5 -1 30 0
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VIDEO_CONFIG 0 0 256
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VIDEO_CONFIG 0 0 256
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PANMODE 3
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PANMODE 3
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CURSOR 0
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CURSOR 2.5
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ZOOM 100 0 0
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ZOOM 100 0 0
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VZOOMEX 6
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VZOOMEX 6
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USE_REC_CFG 0
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USE_REC_CFG 0
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@@ -148,5 +148,27 @@
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FILE "test Project/Samples/Recorded/0001 3-Audio.wav"
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FILE "test Project/Samples/Recorded/0001 3-Audio.wav"
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>
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>
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>
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>
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<ITEM
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POSITION 2.5
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SNAPOFFS 0
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LENGTH 2.85605442176871
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LOOP 1
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ALLTAKES 0
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FADEIN 1 0.01 0 1 0 0
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FADEOUT 1 0.01 0 1 0 0
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MUTE 0
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SEL 0
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IGUID {40AE50E4-88C5-B04D-BC5B-0252C25CB29D}
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IID 2
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NAME "0002 3-Audio-1.wav"
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VOLPAN 1 0 1 -1
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SOFFS 0
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PLAYRATE 1 1 0 -1 0 0.0025
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CHANMODE 0
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GUID {5224CF49-4571-E246-A76E-9A2EA5058049}
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<SOURCE WAVE
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FILE "test Project/Samples/Recorded/0002 3-Audio-1.wav"
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>
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>
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>
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>
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>
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>
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