weird: added voronoi2 and refactored layout of hud

This commit is contained in:
2017-06-12 16:42:15 -04:00
parent 64e09c53cf
commit b938e05316
2 changed files with 60 additions and 9 deletions

View File

@@ -88,18 +88,18 @@ void main(){
vec3 color = vec3(0.0);
vec2 st = get_st();
float clip = circle_clip(.5);
color += circle(get_center(), 0.002, 0.02, blue1);
color += circle(get_center(), 0.002, 0.3, blue1);
color += circle(get_center(), 0.002, 0.4, blue1);
color += circle(get_center(), 0.005, 0.5, vec3(0.8));
color += circle(get_center(), 0.007, 0.6, blue1);
color += circle(get_center(), 0.002, 0.02, blue1);
color += circle(get_center(), 0.002, 0.3, blue1);
color += circle(get_center(), 0.002, 0.4, blue1);
color += circle(get_center(), 0.005, 0.5, vec3(0.8));
color += circle(get_center(), 0.007, 0.6, blue1);
color += clip*line(0.001, PI/4., vec3(.5), get_center());
color += clip*line(0.001, -PI/4., vec3(.5), get_center());
color += clip*line(0.001, -PI/4., vec3(.5), get_center());
color += clip*line_with_trace(0.001, u_time, blue2, get_center());
color += floating_circle();
color += target();
gl_FragColor = vec4(color,1.0);
}