initial: added basic stuff

This commit is contained in:
2017-06-05 15:03:57 -04:00
commit 4eb5b153b9
6 changed files with 98 additions and 0 deletions

9
basic/colorchange.glsl Normal file
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@@ -0,0 +1,9 @@
#ifdef GL_ES
precision mediump float;
#endif
uniform float u_time;
void main() {
gl_FragColor = vec4(abs(sin(u_time)),0.5,abs(tan(u_time*0.5)),1.0);
}