basic: added color panes and moving lights; utilities: added shapes; weird: added piet (doesnt scale)

This commit is contained in:
2017-06-06 01:30:01 -04:00
parent 86e54bd373
commit aca017dec1
4 changed files with 71 additions and 0 deletions

12
basic/color_panes.glsl Normal file
View File

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#ifdef GL_ES
precision mediump float;
#endif
uniform vec2 u_resolution;
uniform vec2 u_mouse;
void main(){
vec2 st = gl_FragCoord.xy/u_resolution.xy;
gl_FragColor = vec4(floor(vec3(st, u_mouse.x/u_resolution.x)+0.5),1.0);
}