werid: add voronoi growth

This commit is contained in:
2018-01-28 11:56:28 +01:00
parent e269de9f97
commit e5d8ec1030

57
weird/voronoi_growth.frag Normal file
View File

@@ -0,0 +1,57 @@
#ifdef GL_ES
precision mediump float;
#endif
uniform vec2 u_resolution;
uniform float u_time;
const mat2 myt = mat2(.12121212, .13131313, -.13131313, .12121212);
const vec2 mys = vec2(1e4, 1e6);
vec2 rhash(vec2 uv) {
uv *= myt;
uv *= mys;
return fract(fract(uv / mys) * uv);
}
vec3 hash(vec3 p) {
return fract(sin(vec3(dot(p, vec3(1.0, 57.0, 113.0)),
dot(p, vec3(57.0, 113.0, 1.0)),
dot(p, vec3(1.0, 112.0, 57.0)))) *
43758.5453);
}
vec3 voronoi3d(const in vec3 x) {
vec3 p = floor(x);
vec3 f = fract(x);
float id = 0.0;
vec2 res = vec2(100.0);
for (int k = -1; k <= 1; k++) {
for (int j = -1; j <= 1; j++) {
for (int i = -1; i <= 1; i++) {
vec3 b = vec3(float(i), float(j), float(k));
vec3 r = vec3(b) - f + hash(p + b);
float d = dot(r, r);
if (d < res.x) {
id = dot(p + b, vec3(1.0, 57.0, 113.0));
res = vec2(d, res.x);
} else if (d < res.y) {
res.y = d;
}
}
}
}
return vec3(sqrt(res), id);
}
void main() {
vec2 st = gl_FragCoord.xy/u_resolution.xy;
st*=30.;
st.x *= u_resolution.x/u_resolution.y;
gl_FragColor.rgb = voronoi3d(vec3(st, -14.2*(abs(cos(u_time*0.1))+0.01)));
gl_FragColor.r = (st.x)/66.+(st.y)/66.;
gl_FragColor.a = 1.0;
}